3D Design Portfolio
Most recent work
This animation was a short piece created to learn the combination of Maya and Realflow simulations.
This project was a piece that I had started as a learning process for incorporating fluid dynamics from a third party application into a Maya animation. The wine glass itself was created in Autodesk Maya 2011 and the fluid dynamics and meshes were created in Real Flow 5.

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Other works
Skate Animation
Environment and character modeling created and animated in Maya with uv textures from Adobe Photoshop composed in After Effects.
Low polygon cartoon style racing carts modeled in Maya and uv textured in Adobe Photoshop.
Created using Maya fluids, particles, scripting and rendered using mental ray.
A walk cycle that I animated for a pre-constructed and textured characters.
This is a close up view of my skateboard rendering presented with textures and wireframe with ambient occlusion.
This piece is a short example of a stormy ocean rendering using Maya.